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Herbalism
6.56Use clues and contradictions to deduce hidden information.
Ancient Realm
7.32Solve a self-contained solo challenge against the game system.
My Happy Farm
6.37Collect matching sets while timing when to score or trade them.
Revolver Noir
7.28Use clues and contradictions to deduce hidden information.
Herstory
6.83Collect matching sets while timing when to score or trade them.
Saboteur: The Duel
6.01Build routes and networks to connect locations efficiently.
Dragon Farkle
6.38Push your luck for bigger rewards while risk keeps building.
Hybrid
7.35Roll dice and choose how to use the results for tactical outcomes.
Skylands
6.73Place tiles carefully to build spatial scoring patterns.
1000 Blank White Cards
6.69Build a deck or pool that turns small actions into stronger combos.
The Menace Among Us
7.11Use clues and contradictions to deduce hidden information.
Dig
6.33Move goods between locations while optimizing routes and timing.
Oz Fluxx
6.29Collect matching sets while timing when to score or trade them.
Die Fiesen 7
6.40Play event cards to drive map pressure and long-term timing.
The Ming Voyages
6.99Play event cards to drive map pressure and long-term timing.
Pocket Civ
6.62Commit presence to key areas and fight for influence where it matters.
Tschak!
6.31Remember hidden information and use recall to make better choices.
Nemeton
6.91Place tiles carefully to build spatial scoring patterns.
Vineta
6.19Bluff, read opponents, and time reveals around hidden information.
Eminent Domain: Battlecruisers
6.32Bluff, read opponents, and time reveals around hidden information.
Anno Domini: Flopps
6.79Bluff, read opponents, and time reveals around hidden information.
Ebbe & Flut
6.48Remember hidden information and use recall to make better choices.
Pessoa
7.29Place workers to claim actions and turn resources into plans.
Munchkin Dungeon
6.66Play disruptive cards to slow rivals and protect your own plan.