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Ancient Realm box art
2023 Ranked #5,210

Ancient Realm

This civilization-building puzzle has players place and cover cards to construct a high-scoring realm. Powerful wonders demand resources and cannot be covered, so immediate effects must be balanced against final scoring.

Card Game Civilization Layering Solo / Solitaire Game

Players

1-2

Play time

Not listed

Age

8+

Complexity

2.33/5

Rating

7.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Starting from humble beginnings, you must lead your civilization to greatness. Harvest, hire, build, and plan your way into the history books!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Starting from humble beginnings, you must lead your civilization to greatness. Harvest, hire, build, and plan your way into the history books! At its heart, Ancient Realm is a civilization-building-themed puzzle game in which you try to maximize your points by deciding which blocks to keep and which to build over, while carefully managing your resources. Balance endgame scoring goal needs with immediate tactical needs to create a mighty civilization replete with wonders of the world. Each turn, you have four available cards to place. Some of them will be districts, the basic building blocks of civilization, while others will be wonders, powerful but costly constructions. Wonder cards feature one block and a wonder; wonders are worth a large number of points and offer potent effects, but require significant resources to construct and cannot be covered by further cards. On a turn, you pick one of these cards and place it in your realm. Cards can be placed next to, overlapping, or entirely covering one or more cards in your realm. When a block (or multiple blocks) is covered by a new card, those blocks can be activated to gain their effect. Mines fill your coffers with valuable gold; with gold, you can activate production sites and citizens. Citizens come in two types and might affect other cards, such as the value of certain wonders. On the back of each district card is an event that impacts the growth of your civilization, and the event on the top of the district deck is active for the round. At the end of the game, score your wonders and mines as well as any remaining gold and resources to determine how your civilization stacks up.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
15 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Steven Aramini

Artists

1
Startraphell Talbot

Publishers

1
Button Shy

Linked items

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