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Pocket Civ box art
2005 Ranked #5,250

Pocket Civ

This compact civilization game has players expand tribes, found cities, develop advances, and build wonders across changing conditions. Random events threaten the empire, so careful planning must withstand sudden devastation.

Strategy Games Card Game Civilization Area Majority / Influence Modular Board

Players

1-2

Play time

Not listed

Age

12+

Complexity

2.76/5

Rating

6.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.7/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the designer's website: "A Solitaire Civilization game that's compact enough to play on a plane." PocketCiv is a print and play game that provides a solo or two-player civilization experience. PocketCiv comes in two flavors, Deluxe and Basic.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the designer's website: "A Solitaire Civilization game that's compact enough to play on a plane." PocketCiv is a print and play game that provides a solo or two-player civilization experience. PocketCiv comes in two flavors, Deluxe and Basic. Basic refers to the barest, stripped down version that you play with the deck of provided cards, and a pad of paper and a pencil. This version is very portable. However, if you want a more boardgame-like experience, you can download all the other artwork, and mount it on cardboard, illustration board (my new favorite mounting material) or foam core. The starting layout can be set up randomly, or for an additional challenge, one of the author's predefined Scenarios can be used. Using tribes to expand your civilization, create cities, buy advances, build wonders and go on expeditions, while preparing for the devastation that random events will bring. Only with careful planning and a little luck will your empire stand the test of time.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
30 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Scott Slomiany

Publishers

2
(Web published) Print & Play Productions

Linked items

No published linked games yet.