ABG All Board Games
Pocket Civ box art
Rich game profile

Pocket Civ

From the designer's website: "A Solitaire Civilization game that's compact enough to play on a plane." PocketCiv is a print and play game that provides a solo or two-player civilization experience. PocketCiv comes in two flavors, Deluxe and Basic. Basic refers to the barest, stri...

Players

1-2

Time

?-?

Age

12+

Weight

2.76

Rating

6.62

Should this hit the table?

Quick read before the metadata.

Pocket Civ has a moderate level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is less emphasis on cooperation in the game. Overall, the game has a good level of player interaction.

Teach 2.3

Teaching signal

Replay 3.7

High replayability

Interaction 3.8

Highly interactive

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Pocket Civ has a moderate level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is less emphasis on cooperation in the game. Overall, the game has a good level of player interaction.

Replay value

Pocket Civ offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement in tactics and strategies. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is relatively easy to learn, offering a good balance between depth and accessibility. Overall, Pocket Civ has a strong replayability score of 7.4.

Luck profile

Pocket Civ has a moderate level of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning, but luck still plays a significant role. The game outcome is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

From the designer's website: "A Solitaire Civilization game that's compact enough to play on a plane." PocketCiv is a print and play game that provides a solo or two-player civilization experience. PocketCiv comes in two flavors, Deluxe and Basic. Basic refers to the barest, stripped down version that you play with the deck of provided cards, and a pad of paper and a pencil. This version is very portable. However, if you want a more boardgame-like experience, you can download all the other artwork, and mount it on cardboard, illustration board (my new favorite mounting material) or foam core. The starting layout can be set up randomly, or for an additional challenge, one of the author's predefined Scenarios can be used. Using tribes to expand your civilization, create cities, buy advances, build wonders and go on expeditions, while preparing for the devastation that random events will bring. Only with careful planning and a little luck will your empire stand the test of time.

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

1
Scott Slomiany

Publishers

2
(Web published) Print & Play Productions

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.