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Vineta box art
2008 Ranked #5,257

Vineta

This area-control card game has players sink city districts while secretly protecting one district and house color. Shared waves can remove a rival’s holdings, but the final surviving district also determines bonuses.

Family Games Bluffing Fantasy Map Reduction Simultaneous Action Selection

Players

2-6

Play time

Not listed

Age

10+

Complexity

2.01/5

Rating

6.19

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Vineta, 2 to 6 players take on the roles of angry Norse Gods, seeking to sink the city of Vineta beneath a succession of pounding waves. However, each player is secretly assigned one of nine city districts to protect.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Vineta, 2 to 6 players take on the roles of angry Norse Gods, seeking to sink the city of Vineta beneath a succession of pounding waves. However, each player is secretly assigned one of nine city districts to protect. Likewise, each player secretly protects one color of houses. By use of cards, players send waves against districts, joining together to sink them and moving houses in and out of threatened districts. At the end of each round, the district that has the most waves played against it — along with any houses in that district — are removed. After eight rounds of play, only one district (and any houses it contains) will remain. Players score for houses claimed during the game, and bonuses are given to whoever was secretly protecting the remaining district and its remaining houses, if any.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
45 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

3
Mauricio Miyaji Fabiano Onça Mauricio Vismona

Artists

3
Martin Hoffmann Tomasz Larek Claus Stephan

Publishers

4
Immortal Eyes Games Trefl Winning Moves Games (USA) Winning Moves Germany

Linked items

No published linked games yet.