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Vineta box art
Rich game profile

Vineta

In Vineta, 2 to 6 players take on the roles of angry Norse Gods, seeking to sink the city of Vineta beneath a succession of pounding waves. However, each player is secretly assigned one of nine city districts to protect. Likewise, each player secretly protects one color of houses...

Players

2-6

Time

?-?

Age

10+

Weight

2.01

Rating

6.19

Should this hit the table?

Quick read before the metadata.

Vineta has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, Vineta has a strong interaction score.

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Vineta has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, Vineta has a strong interaction score.

Replay value

Vineta offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While the easiness to learn score is slightly below average, it still offers a manageable learning curve. Overall, Vineta has a strong replayability score of 8.2.

Luck profile

Vineta has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In Vineta, 2 to 6 players take on the roles of angry Norse Gods, seeking to sink the city of Vineta beneath a succession of pounding waves. However, each player is secretly assigned one of nine city districts to protect. Likewise, each player secretly protects one color of houses. By use of cards, players send waves against districts, joining together to sink them and moving houses in and out of threatened districts. At the end of each round, the district that has the most waves played against it — along with any houses in that district — are removed. After eight rounds of play, only one district (and any houses it contains) will remain. Players score for houses claimed during the game, and bonuses are given to whoever was secretly protecting the remaining district and its remaining houses, if any.

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

3
Mauricio Miyaji Fabiano Onça Mauricio Vismona

Artists

3
Martin Hoffmann Tomasz Larek Claus Stephan

Publishers

4
Immortal Eyes Games Trefl Winning Moves Games (USA) Winning Moves Germany

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