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Entropy box art
2015 Ranked #7,539

Entropy

A simultaneous action-selection game has displaced characters gather fragments of their realities to return home. Matching actions create temporal clashes that cancel plans, making deception and initiative vital.

Family Games Bluffing Card Game Simultaneous Action Selection Variable Player Powers

Players

2-6

Play time

Not listed

Age

12+

Complexity

1.89/5

Rating

6.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Entropy is a competitive card game of risk, deception and action management for 2 to 6 players. Five parallel worlds have collided, forming a Nexus where time and space is folded unto itself.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Entropy is a competitive card game of risk, deception and action management for 2 to 6 players. Five parallel worlds have collided, forming a Nexus where time and space is folded unto itself. You play as one of five characters jettisoned from their world and into the Nexus. Through the use of unique character abilities and special actions, players must find fragments of their reality and be the first to piece them back together in order to find their way back home. Each turn players select an action card in secret. Once players are ready, they simultaneously reveal their selected card. Players then resolve the chosen action in order of the card's initiative, with a value of 1 going first. Should two or more players select the same action, a temporal clash occurs and players involved in the clash do not get to resolve their action. After four actions have been played, the game moves into a temporal reset phase. During this phase, all cards in the discard pile are shuffled back into the Nexus deck. Players then return played action cards back to their hand and a new round begins. The game continues until one player have revealed all four fragments from their character's reality.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
15 min
Age
12+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

2
Allen Chang Alannah Kearney

Artists

1
Mikhail Yakovlev

Publishers

1
Rule & Make