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Saboteur: The Duel box art

Saboteur: The Duel

Players

1-2

Time

?-?

Age

8+

Weight

1.25

Rating

6.01

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Saboteur: The Duel has a high level of direct confrontation and strategic depth, with frequent interaction between players. However, it does not emphasize cooperation as much as other aspects of interaction.

Replay value

Saboteur: The Duel has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

Saboteur: The Duel has a moderate influence of luck. Random elements like card draws and dice rolls have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate luck through strategic decisions, luck still plays a significant role in determining the game's outcome.

Overview

Saboteur: Duel is a standalone version of the famous card game Saboteur for one and two players. When playing alone, you want to collect as much gold as possible by digging new tunnels in the mine; when playing with an opponent, you'll just want to collect more than that player, but naturally your opponent will try to block your progression by all means. In this card game, you play path or action cards. The path cards form a maze in the direction of the six goal cards, which contain a variable number of gold stones. The action cards are used to hinder your opponent or to help you to repair broken equipment. A greedy troll also lurks in the mine, and you will have to pay him to progress and he doesn't give back any change!

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