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Spells Of Doom
6.79Commit presence to key areas and fight for influence where it matters.
Frostgrave: Ghost Archipelago
7.98Spend limited actions each turn to balance movement, setup, and scoring.
Genpei
7.49Commit presence to key areas and fight for influence where it matters.
Triangoli
7.42Commit presence to key areas and fight for influence where it matters.
Adventure Of D
6.57Bluff, read opponents, and time reveals around hidden information.
Byzantio
6.26Use clues and contradictions to deduce hidden information.
Knot Dice
6.66Coordinate with teammates to solve the game's shared challenge.
Dark Is The Night
5.96Use clues and contradictions to deduce hidden information.
Asgard's Chosen
6.17Build a deck or pool that turns small actions into stronger combos.
Tharos
6.54Build a deck or pool that turns small actions into stronger combos.
Ivion: The Hound & The Hare
7.78Move pieces across a map while planning position and timing.
The Exiled: Siege
6.46Coordinate with teammates to solve the game's shared challenge.
Schüttel's
6.23Push your luck for bigger rewards while risk keeps building.
Hell Dorado: Core Rulebook
7.60Roll dice and choose how to use the results for tactical outcomes.
Armymals
6.51Draft from shared options to assemble a plan over successive turns.
Portal
6.07Manage cards in hand to time plays, combos, and scoring windows.
Nexus
6.17Place tiles carefully to build spatial scoring patterns.
12 Patrols
6.36Place tiles carefully to build spatial scoring patterns.
Fist Of Dragonstones: The Tavern Edition
6.49Bluff, read opponents, and time reveals around hidden information.
Brothers
6.26Place tiles carefully to build spatial scoring patterns.
The Guardians: Explore
7.02Place workers to claim actions and turn resources into plans.
Pikemen
6.91Move pieces across a map while planning position and timing.
Red
6.93Build patterns from chosen pieces to unlock scoring opportunities.
All Is Bomb
7.81Build a deck or pool that turns small actions into stronger combos.