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Frostgrave: Ghost Archipelago box art
2017 Ranked #10,567

Frostgrave: Ghost Archipelago

A miniature adventure wargame has blood-powered heroes lead treasure hunters through dangerous island ruins. Scenarios, spells, creatures, and traps make every expedition a struggle to recover artifacts before hostile forces claim them.

Thematic Games Book Fantasy Action Points Variable Player Powers

Players

2

Play time

Not listed

Age

?+

Complexity

2.67/5

Rating

7.98

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 3 specifications

How it plays

How does it play?

Description from the publisher: The Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient civilizations, the Archipelago appears every few centuries, far out in the southern ocean.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: The Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient civilizations, the Archipelago appears every few centuries, far out in the southern ocean. At such times, pirates, adventurers, wizards, and legendary heroes all descend upon the islands in the hopes of finding lost treasures and powerful artefacts. A few, drawn by the blood of their ancestors, search for the fabled Crystal Pool, whose waters grant abilities far beyond those of normal men. It is only the bravest, however, who venture into the islands, for they are filled with numerous deadly threats. Cannibal tribes, sorcerous snake-men, and poisonous water-beasts all inhabit the island ruins, guarding their treasure hordes and setting traps for the unwary. In the wargame Frostgrave: Ghost Archipelago, set in the world of Frostgrave, players take on the role of Heritors, mighty warriors whose ancestors drank from the Crystal Pool. These Heritors lead their small, handpicked teams of spellcasters, rogues, and treasure hunters into the ever-shifting labyrinth of the Ghost Archipelago. Using the same rules system as Frostgrave, this standalone wargame focuses on heroes who draw on the power in their blood to perform nigh-impossible feats of strength and agility. This game also includes thirty spells drawn from five schools of magic, a host of soldier types, challenging scenarios, treasure tables, and a full bestiary of the most common creatures that inhabit the Lost Isles.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (3)

Play and group

Players
2
Best with
2
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Joseph McCullough

Artists

2
Dmitry Burmak Kate Maximovich

Publishers

2
HT Publishers Osprey Games