Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Enter a world of high magic and bloody melees with Magestorm! Powerful magicians wielding god-like powers call storms of fire from the sky, move hills, raze woods, and invoke fear into the hearts of hundreds of enemies.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
Enter a world of high magic and bloody melees with Magestorm! Powerful magicians wielding god-like powers call storms of fire from the sky, move hills, raze woods, and invoke fear into the hearts of hundreds of enemies. At the same time, mighty armies clash on the field of battle, and victory can only be achieved by the perfect combination of magic and military skill.