Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
INTRODUCTION You gather in the main hall inside the Castle of Light. You can see clearly there is a deep sadness in the Great Elder’s eyes," As you already know that Elzoof has put a curse on this island so noone can leave.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Modular Board
Build the play area from interchangeable sections that vary between games.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Set Collection
Gather related items that become more valuable when scored together.
Read the full game description
INTRODUCTION You gather in the main hall inside the Castle of Light. You can see clearly there is a deep sadness in the Great Elder’s eyes," As you already know that Elzoof has put a curse on this island so noone can leave. When you go travel south, somehow you will emerge on the north ! Meanwhile, he send his Minions called the Shadows to hunt any heroes-wannabe". The very old man takes a deep breath, "He stays in the Tower of Death and challenge anyone who wants to defeat him, or he will claim the throne very soon. With the loss of our great King in the Great War, no one dares to challenge him". “With chaos and Shadows everywhere it won’t be easy. I will give each of you a magical Ring powered with the legendary amulet, the Amulet of D’Eugor. This Ring will protect you from lethal wounds, and you can use your power through this Ring to control Events anywhere in this Island." The Great Elder pauses for two seconds, then he says, "May God be with you" . THE MISSION Enter the Tower of Death and defeat Elzoof !