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Legacies
7.08Solve a self-contained solo challenge against the game system.
Day & Night
6.59Build patterns from chosen pieces to unlock scoring opportunities.
Among Nobles
6.68Commit presence to key areas and fight for influence where it matters.
Masters Of Venice
6.63Move goods between locations while optimizing routes and timing.
1853
6.81Build routes and networks to connect locations efficiently.
The Grand Trunk Journey
7.59Move goods between locations while optimizing routes and timing.
U.s. Telegraph
6.90Cover spaces on a grid to build a spatial scoring plan.
Kaivai
6.95Place tiles carefully to build spatial scoring patterns.
Passtally
6.56Build routes and networks to connect locations efficiently.
Schrille Stille
6.45Vote, persuade, and read the table to push group decisions.
1844: Schweiz
8.21Build routes and networks to connect locations efficiently.
Age Of Discovery
6.34Draft from shared options to assemble a plan over successive turns.
Hegemonic
6.71Place tiles carefully to build spatial scoring patterns.
Amun-re: The Card Game
6.58Compete for contested options while managing cost and timing.
Russian Rails
6.97Move goods between locations while optimizing routes and timing.
Hotel Samoa
6.24Remember hidden information and use recall to make better choices.
The Last Spike
6.74Place tiles carefully to build spatial scoring patterns.
Amalfi: Renaissance
7.90Place workers to claim actions and turn resources into plans.
Upon A Salty Ocean
6.48Spend limited actions each turn to balance movement, setup, and scoring.
Coney Island
6.39Place tiles carefully to build spatial scoring patterns.
Passing Through Petra
6.69Place workers to claim actions and turn resources into plans.
Tintas
7.68
The Gardens Of The Alhambra
6.15Place tiles carefully to build spatial scoring patterns.
Venture
6.43Build patterns from chosen pieces to unlock scoring opportunities.