ABG All Board Games
Day & Night box art

Day & Night

Players

2

Time

?-?

Age

10+

Weight

2.45

Rating

6.59

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Day & Night has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions available to add new content and gameplay elements. The strategic possibilities and room for improvement make it engaging for players. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Day & Night is 5.67, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Day & Night is a strategic board game where two players duel with asymmetric decks. The many spells and strategies make every game different than the other and exciting until the very last turn. Day & Night is beautifully illustrated with over 40 illustrations, specially created for this game by fantasy artist Eerin Vink. Plan your actions and anticipate on the actions of your opponent; combine spells, use them at the right time and make sure your pawn is located at the right place on the board. Day & Night is a challenge for everyone who likes strategic board games! In Day & Night, two players duel as Lady Day and Lady Night. The board has 44 squares which can be filled with tiles of either Day or Night. By getting enough of your tiles next to each other, you can build a temple. You win the game when you've built two temples. Tiles are placed by playing cards (Spells and Miracles) from your deck (Book of Spells). Both players have different deck with a different theme ("Mystify" for Lady Day and "Crystallize" for Lady Night). The deck have different abilities, and the both characters have their own style of play.

Editions

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Credits

Designers

2
Valentijn Eekels Sebastiaan van den Roovaart

Artists

1
Eerin Vink

Publishers

1
Mystics.nl

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