Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
Players
2-4
Time
?-?
Age
10+
Weight
2.41
Rating
6.34
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a mix of direct and strategic confrontation.
Age of Discovery has a high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It is moderately easy to learn. Overall, it offers a highly replayable experience.
Age of Discovery has a low influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Not to be confused with Age of Empires III: The Age of Discovery. In Age of Discovery the players supply famous expeditions of well-known explorers like Columbus and Magellan with their ships. They have to purchase these ships and cleverly direct them to the most successful expeditions. Of course, they need a lot of money for this! The players receive income by accepting trade assignments with their ships. In the end, the player who received the most victory points by assigning ships to expeditions and fulfilling his special contract wins the game. From the publisher (Phalanx Games B.V.): "During the 15th and 16th centuries, the great royal houses of Europe sent explorers and conquerors all over the world, hoping to discover and secure new areas of influence and sources of wealth. Without the right naval vessels, these voyages would have been impossible. But even the incredible wealth of the royal houses could not sustain these expeditions for long. So they were happy that private entrepreneurs were ready to finance these expensive journeys. Now your king has come to offer you the opportunity to invest in the great voyages of famous explorers like Columbus and Magellan. You will need to purchase a fleet of ships, and assign them to the most successful expeditions. Of course, you will need a lot of money! To earn money, you must fulfill trade contracts. Can you balance the needs of trade with the demands of the great explorers? It is time to seek wealth and glory in the Age of Discovery!"
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