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Take The Galaxy box art
2018 Ranked #13,898

Take The Galaxy

Exploration card game has factions colonize systems, research anomalies, and earn the most renown. A limit on held systems forces players to relinquish worlds and plan their economy ahead.

Strategy Games Card Game City Building Open Drafting Set Collection

Players

1-4

Play time

45-60 min

Age

10+

Complexity

2.43/5

Rating

6.94

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Description from the publisher: Take The Galaxy is a galactic exploration and colonisation card game that can be played solo, or with up to 4 players. You take the role of one of the pioneering factions, set out to explore a yet uncharted galaxy discovered through a wormhole.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: Take The Galaxy is a galactic exploration and colonisation card game that can be played solo, or with up to 4 players. You take the role of one of the pioneering factions, set out to explore a yet uncharted galaxy discovered through a wormhole. ? You and your rivals explore a number of sectors in this new galaxy, which is represented by the Space Deck. The Space Deck contains new systems that you can colonize, anomalies that can be researched for renown, and galactic events that can affect your colonies in various ways. You start off already with a foothold, a habitable planet in the Core Sector. From here you have to make some hard choices which way you develop. Do you build mining colonies on systems with deposits, and use these riches to build high value colonies? Or will you invest in science, researching the weird and wonderful treasures of this new galaxy to earn renown? You can choose to cut corners and use more nefarious means to build your colonies, or focus on space ships that don't require a system for support that can aid your economy. Whatever path you choose, as a pioneer you can only hold onto 4 systems at a time, and in order to keep claiming worlds that earn you renown you must relinquish control of systems to your faction at a certain point. This requires you to plan ahead in order to not inadvertedly breakdown your economy. ? When all the sectors have been explored, each player tallies up their renown earned from systems claimed, high value colonies built, anomalies researched and events dealt with. Whomever has the highest score will be the winner and will Take the Galaxy!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
45–60 min
Age
10+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Tim van Geel

Artists

1
Tim van Geel

Publishers

1
Catch Time Studio

Linked items

No published linked games yet.