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Ascending Empires
7.18Use physical skill and timing to pull off the key moves.
Kodama: The Tree Spirits
6.68Place tiles carefully to build spatial scoring patterns.
Carolus Magnus
6.83Commit presence to key areas and fight for influence where it matters.
Path Of Light And Shadow
7.44Build a deck or pool that turns small actions into stronger combos.
Skulk Hollow
7.26Play event cards to drive map pressure and long-term timing.
Gingerbread House
6.99Build patterns from chosen pieces to unlock scoring opportunities.
Stroganov
7.29Cover spaces on a grid to build a spatial scoring plan.
After The Empire
7.50Place workers to claim actions and turn resources into plans.
Bargain Quest
6.86Compete for contested options while managing cost and timing.
Eight-minute Empire
6.56Commit presence to key areas and fight for influence where it matters.
Magic Realm
7.30Roll dice and choose how to use the results for tactical outcomes.
Timeline: General Interest
6.77Manage cards in hand to time plays, combos, and scoring windows.
Railroad Ink Challenge: Shining Yellow Edition
7.56Build routes and networks to connect locations efficiently.
Space Crusade
7.05Play linked scenarios where mission goals shape each session.
Tribes Of The Wind
7.44Cover spaces on a grid to build a spatial scoring plan.
D-day Dice
6.82Coordinate with teammates to solve the game's shared challenge.
Sun Tzu
7.05Commit presence to key areas and fight for influence where it matters.
The Rose King
6.81Build patterns from chosen pieces to unlock scoring opportunities.
Paint The Roses
7.26Coordinate shared actions while clues or threats pressure the group.
Fields Of Fire
7.87Play event cards to drive map pressure and long-term timing.
Omen: A Reign Of War
7.32Commit presence to key areas and fight for influence where it matters.
Hit Z Road
6.77Compete for contested options while managing cost and timing.
Middle-earth
7.34Move forces between areas to control positions and pressure rivals.
Factory Fun
6.80Make decisions quickly while the game unfolds in real time.