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Space Crusade box art
1990 Ranked #1,552

Space Crusade

Asymmetric sci-fi dungeon game where Space Marines explore hostile corridors while an Alien player controls their threats. Missions blend teamwork, equipment, and tactical combat, making every room a new problem of survival and coordination.

Thematic Games Miniatures Science Fiction Chit-Pull System Grid Movement

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.29/5

Rating

7.05

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Space Crusade is a cooperative effort between Milton Bradley UK and Games Workshop. It takes the role-playing elements from Milton Bradley's Heroquest and merges them with Game Workshop's dark vision of the future.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Space Crusade is a cooperative effort between Milton Bradley UK and Games Workshop. It takes the role-playing elements from Milton Bradley's Heroquest and merges them with Game Workshop's dark vision of the future. From the manual.... "One player must control the aliens. This player is called the Alien Player. The other players control the three Commanders and their Space Marines. The players are called the Marine Players. Each game is a mission. The missions are detailed in the Mission Manual. The game starts with the Alien Player reading out one of the missions. A map in the Mission Manual then shows the Alien player how to setup the game boards and Docking boards. The Mission Manual also tell the Alien player how many, and which, Blip tokens he should take, as well as which Reinforcement tokens he may use."

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
120 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Stephen Baker

Artists

3
Jim Burns Manhar Chauhan David Sque

Publishers

1
Milton Bradley

Linked items

No published linked games yet.