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Clacks: A Discworld Board Game box art

Clacks: A Discworld Board Game

6.23

Coordinate with teammates to solve the game's shared challenge.

Year2015 Players1-4 Time?-? Weight2.6 Age8+
Abstract Abstract Strategy Novel-based Action Points Cooperative Game Pattern Building Books: Discworld
Cogz box art

Cogz

6.99

Remember hidden information and use recall to make better choices.

Year2015 Players2-6 Time?-? Weight2 Age8+
Abstract Family Abstract Strategy Educational Memory Hand Management Memory Modular Board Crowdfunding: Kickstarter Theme: Mad Science / Mad Scientist
Push Fight box art

Push Fight

7.38

Move forces between areas to control positions and pressure rivals.

Year2008 Players2 Time5-15 Weight2.56 Age6+
Abstract Abstract Strategy Fighting Area Movement Slide/Push Category: Combinatorial Components: Wooden pieces & boards
Truco box art

Truco

7.23

Play suited cards to win tricks and manage timing.

Year? Players2-6 Time?-? Weight1.94 Age10+
Abstract Bluffing Card Game Party Game Betting and Bluffing Hand Management Team-Based Game Components: Traditional Playing Cards Country: Argentina
Tank Chess box art

Tank Chess

7.48

Play linked scenarios where mission goals shape each session.

Year2016 Players2 Time10-50 Weight2.71 Age10+
Abstract Abstract Strategy Grid Movement Line of Sight Movement Points Category: Combinatorial Components: 16 x 16 Grids
Mexican Train box art

Mexican Train

5.78

Place tiles carefully to build spatial scoring patterns.

Year1994 Players1-8 Time?-? Weight1.26 Age10+
Abstract Family Abstract Strategy Trains Tile Placement Admin: Better Description Needed! Traditional Games: Dominoes
Donuts box art

Donuts

6.39

Place tiles carefully to build spatial scoring patterns.

Year2023 Players2 Time10-15 Weight1.44 Age8+
Abstract Abstract Strategy Enclosure Square Grid Tile Placement Category: Combinatorial Digital Implementations: Board Game Arena
Bauhaus box art

Bauhaus

6.73

Plan precise moves in an abstract spatial duel.

Year2013 Players2-4 Time?-? Weight2 Age14+
Abstract Abstract Strategy Enclosure
Hyle box art

Hyle

6.82

Build patterns from chosen pieces to unlock scoring opportunities.

Year1979 Players2 Time?-? Weight2.86 Age10+
Abstract Abstract Strategy Grid Movement Pattern Building Square Grid Category: Combinatorial Components: 19 x 19 Grids
Isis & Osiris box art

Isis & Osiris

5.84

Remember hidden information and use recall to make better choices.

Year2001 Players2-4 Time10-20 Weight1.35 Age7+
Abstract Abstract Strategy Memory Tile Placement Components: 6 x 6 Grids Country: Egypt
Umbra Via box art

Umbra Via

6.48

Place tiles carefully to build spatial scoring patterns.

Year2021 Players2-4 Time30-45 Weight2 Age8+
Abstract Abstract Strategy Area Majority / Influence Auction/Bidding Tile Placement Digital Implementations: Tabletopia Theme: Flowers
Break The Cube box art

Break The Cube

7.22

Use clues and contradictions to deduce hidden information.

Year2022 Players2-4 Time15-25 Weight1.67 Age10+
Abstract Family Deduction Deduction Memory Components: 3-Dimensional (3D)
Pizza Theory box art

Pizza Theory

6.13

Commit presence to key areas and fight for influence where it matters.

Year2012 Players2-3 Time10-15 Weight1.58 Age6+
Abstract Abstract Strategy Area Majority / Influence Simultaneous Action Selection Crowdfunding: Kickstarter Food & Drink: Pizza
Pocket Invaders box art

Pocket Invaders

6.61

Move pieces across a map while planning position and timing.

Year2016 Players2-4 Time10-20 Weight2.25 Age8+
Abstract Abstract Strategy Dice Grid Movement Roll / Spin and Move Crowdfunding: Kickstarter Crowdfunding: Verkami
Ultimate Mastermind box art

Ultimate Mastermind

5.95

Use clues and contradictions to deduce hidden information.

Year1972 Players2 Time?-? Weight2.25 Age8+
Abstract Abstract Strategy Children's Game Deduction Induction Pattern Recognition Game: Mastermind Players: Two Player Only Games
Zatre box art

Zatre

6.38

Place tiles carefully to build spatial scoring patterns.

Year1990 Players2-6 Time?-? Weight2.04 Age8+
Abstract Abstract Strategy Tile Placement Components: 15 x 15 Grids
Slither box art

Slither

7.97

Build patterns from chosen pieces to unlock scoring opportunities.

Year2010 Players2 Time?-? Weight2.93 Age10+
Abstract Abstract Strategy Pattern Building Category: Combinatorial Components: 13 x 13 Grids
Icetowers box art

Icetowers

6.37

Make decisions quickly while the game unfolds in real time.

Year1999 Players2-5 Time?-? Weight1.88 Age10+
Abstract Abstract Strategy Real-time Set Collection Tile Placement Components: Looney Pyramid Games
Oshi box art

Oshi

6.14

Plan precise moves in an abstract spatial duel.

Year2006 Players2 Time15-20 Weight2.14 Age8+
Abstract Abstract Strategy Mythology Slide/Push Square Grid Category: Combinatorial Components: 9 x 9 Grids
Ramparts box art

Ramparts

6.28

Place tiles carefully to build spatial scoring patterns.

Year1993 Players2-4 Time?-? Weight2.34 Age12+
Abstract Abstract Strategy City Building Point to Point Movement Tile Placement Cities: San Gimignano (Italy)
Moon Base box art

Moon Base

6.85

Commit presence to key areas and fight for influence where it matters.

Year2019 Players2 Time30-60 Weight2.33 Age9+
Abstract Abstract Strategy Space Exploration Area Majority / Influence Players: Two Player Only Games
Ploy box art

Ploy

6.28

Move pieces across a map while planning position and timing.

Year1970 Players2-4 Time?-? Weight2.38 Age10+
Abstract Abstract Strategy Grid Movement Components: 9 x 9 Grids Digital Implementations: TableTop Simulator Modâ?¦
Siesta box art

Siesta

6.33

Spot patterns quickly and react before opponents do.

Year1999 Players2-4 Time?-? Weight2.52 Age8+
Abstract Abstract Strategy Pattern Building Pattern Recognition Square Grid Category: Combinatorial Components: 12 x 12 Grids
Fendo box art

Fendo

7.77

Commit presence to key areas and fight for influence where it matters.

Year2014 Players2 Time?-? Weight2 Age10+
Abstract Abstract Strategy Area Majority / Influence Enclosure Point to Point Movement Category: Combinatorial Components: 7 x 7 Grids