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Kamisado Max box art

Kamisado Max

Players

2

Time

?-?

Age

10+

Weight

1.67

Rating

7.39

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Kamisado Max offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, although there is room for improvement in terms of their impact. The game offers deep strategic possibilities and players can continuously improve their tactics and strategies. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Kamisado Max has a strong replayability score of 7.7.

Luck profile

Kamisado Max has a moderate influence of luck. While random elements do exist in the game, they have minimal impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Kamisado Max features the same goal as Kamisado — be the first to move one of your octagonal "dragon" towers to the opposite side of the board — but the game board is now 10x10 (instead of 8x8) with new movement rules. In general, the towers move in lines, either straight forward or diagonally forward. The twist is that you must move the tower of the color matching the space on which the opponent moved on her previous turn. As the game progresses, you'll find that the routes you want to use are blocked by enemy towers — and sometimes your own! If you can't move, your opponent moves again immediately, moving the tower matching the color of the space occupied by the stymied tower.

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Credits

Designers

1
Peter Burley

Artists

1
Steve Tolley

Publishers

1
HUCH!

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