Table feel
Kamisado has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.
Kamisado is a game of pure skill and strategy with no dice, cards or other chance element — it's just you against your opponent! The aim in each round is to be the first to get an octagonal "dragon tower" to the opposite side of the board; towers move in straight lines, either fo...
Players
2
Time
?-?
Age
10+
Weight
2.37
Rating
6.95
Should this hit the table?
Kamisado has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Kamisado has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.
Kamisado offers a high level of variability in each playthrough with its different gameboard setups and strategic depth. The presence of expansions adds to the replay value, and the game scales well with different player counts. While it may not be the easiest game to learn, it still offers a good balance between easiness and depth. Overall, Kamisado has a strong replayability score of 7.8 out of 10.
Kamisado has a moderate influence of luck. While random elements like dice rolls and card draws have a notable impact on the game outcome, players have substantial ability to mitigate this randomness through strategic decisions and planning. The game is a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome. Overall, Kamisado relies more on player strategy and decisions rather than luck.
Overview
Kamisado is a game of pure skill and strategy with no dice, cards or other chance element — it's just you against your opponent! The aim in each round is to be the first to get an octagonal "dragon tower" to the opposite side of the board; towers move in straight lines, either forwards or diagonally forwards. The twist is that you must move the tower of the color matching the space on which the opponent moved on her previous turn. As the game progresses, you'll find that the routes you want to use are blocked by enemy towers — and sometimes your own! If you can't move, your opponent moves again immediately, moving the tower matching the color of the space occupied by the stymied tower. As the game unfolds, your towers will be promoted to "Sumos" and have the ability to push your opponent's pieces backwards, earning you extra turns. The situations continue to become more complex and challenging, until one player accumulates the required winning total and can be declared a "Kamisado Grand Master" — until the next game!
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