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Mechanism: Variable Player Powers, Hexagon Grid
Classification: Abstract Strategy
Clear all
1998
Ages 10+
Samurai
7.46
2-4 players
30-60 min
2.47 weight
Strategy
Abstract Strategy
Medieval
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Map (Continental / National scale)
Country: Japan
2000
Ages 9+
Hive
7.32
2 players
?-? min
2.32 weight
Abstract
Abstract Strategy
Animals
Enclosure
Grid Movement
Hexagon Grid
Animals: Ants
Animals: Bees
1998
Ages 10+
Through The Desert
7.10
2-5 players
?-? min
2.2 weight
Abstract
Strategy
Abstract Strategy
Animals
Arabian
Chaining
Connections
Enclosure
Animals: Camels
Category: Combinatorial
2017
Ages 10+
Photosynthesis
6.99
2-4 players
30-60 min
2.26 weight
Abstract
Family
Abstract Strategy
Economic
Action Points
Area Majority / Influence
Bias
Category: Combinatorial
Components: 3-Dimensional (3D)
2014
Ages 14+
Dogs Of War
7.52
3-5 players
?-? min
2.65 weight
Strategy
Abstract Strategy
Fantasy
Negotiation
Area Majority / Influence
Hand Management
Tug of War
Components: Miniatures
Crowdfunding: Kickstarter
2018
Ages 8+
Blue Lagoon
7.20
2-4 players
30-45 min
2.01 weight
Abstract
Family
Abstract Strategy
Area Majority / Influence
Chaining
Connections
Components: Map (Regional scale)
Misc: LongPack Games
2012
Ages 8+
Indigo
6.85
2-4 players
?-? min
1.47 weight
Abstract
Family
Abstract Strategy
Hexagon Grid
Network and Route Building
Point to Point Movement
Components: Gems/Crystals
2019
Ages 8+
Noctiluca
7.12
1-4 players
?-? min
1.3 weight
Abstract
Family
Abstract Strategy
Dice
Puzzle
Contracts
End Game Bonuses
Hexagon Grid
Digital Implementations: Tabletopia
Mechanism: Dice Drafting
2010
Ages 7+
Battle Sheep
6.61
2-4 players
?-? min
1.47 weight
Abstract
Abstract Strategy
Animals
Enclosure
Grid Movement
Hexagon Grid
Animals: Sheep
Category: Combinatorial
2005
Ages 8+
Fjords
6.75
2 players
?-? min
1.72 weight
Abstract
Family
Abstract Strategy
Medieval
Territory Building
Area Majority / Influence
Chaining
Hexagon Grid
Country: Norway
Players: Two Player Only Games
1987
Ages 7+
Abalone
6.47
2 players
?-? min
2.16 weight
Abstract
Abstract Strategy
Grid Movement
Hexagon Grid
Slide/Push
Category: Combinatorial
Components: Marbles
2021
Ages 10+
Great Plains
7.16
2 players
?-? min
1.75 weight
Abstract
Family
Abstract Strategy
Prehistoric
Territory Building
Area Majority / Influence
Chaining
Grid Movement
Animals: Foxes
Animals: Snakes
2022
Ages 14+
Mythic Mischief
7.62
1-4 players
45-90 min
2.51 weight
Abstract
Abstract Strategy
Fantasy
Miniatures
Action Points
Grid Movement
Variable Player Powers
Components: Game Trayz Inside
Crowdfunding: Gamefound
2020
Ages 10+
Gods Love Dinosaurs
7.01
2-5 players
30-45 min
2.21 weight
Family
Abstract Strategy
Animals
Prehistoric
Automatic Resource Growth
Grid Movement
Hexagon Grid
Animals: Dinosaurs
Components: Meeples (Animal) / Animeeples
2016
Ages 10+
Dokmus
7.02
2-4 players
20-40 min
2.05 weight
Abstract
Strategy
Abstract Strategy
Mythology
Territory Building
Area Majority / Influence
Grid Movement
Map Deformation
2020
Ages 8+
Beez
6.77
2-4 players
30-45 min
1.75 weight
Family
Abstract Strategy
Animals
Contracts
Grid Movement
Hexagon Grid
Admin: Better Description Needed!
Animals: Bees
2003
Ages 6+
Gemblo
6.78
2-6 players
?-? min
1.85 weight
Abstract
Abstract Strategy
Grid Coverage
Hand Management
Hexagon Grid
Category: Combinatorial
Components: Gems/Crystals
2016
Ages 12+
Android: Mainframe
6.57
2-4 players
15-30 min
1.84 weight
Abstract
Abstract Strategy
Enclosure
Open Drafting
Take That
Digital Implementations: VASSAL
Setting: Android
Ages 7+
Hnefatafl
6.64
2 players
?-? min
2.53 weight
Abstract
Abstract Strategy
Ancient
Grid Movement
Square Grid
Variable Player Powers
Category: Combinatorial
Components: 11 x 11 Grids
2017
Ages 10+
Shadows In Kyoto
6.84
2 players
15-30 min
2.08 weight
Abstract
Strategy
Abstract Strategy
Bluffing
Deduction
Grid Movement
Hand Management
Secret Unit Deployment
Cities: Kyoto (Japan)
Country: Japan
2016
Ages 10+
The Blood Of An Englishman
6.57
2 players
20-30 min
1.83 weight
Family
Abstract Strategy
Card Game
Novel-based
Pattern Building
Variable Player Powers
Players: Two Player Only Games
2016
Ages 14+
Ninja Camp
6.67
2-4 players
15-30 min
1.55 weight
Family
Abstract Strategy
Card Game
Hand Management
Map Reduction
Modular Board
Components: Meeples
Crowdfunding: Kickstarter
2018
Ages 10+
Realm Of Sand
6.77
1-4 players
30-60 min
2.04 weight
Family
Abstract Strategy
Fantasy
Puzzle
Contracts
Open Drafting
Pattern Building
Components: Polyominoes
Players: Games with Solitaire Rules
2016
Ages 13+
Apotheca
6.62
1-4 players
?-? min
2 weight
Abstract
Family
Abstract Strategy
Bluffing
Deduction
Action Points
Grid Movement
Team-Based Game
Components: 4 x 4 Grids
Crowdfunding: Kickstarter