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Blue Lagoon box art
Rich game profile

Blue Lagoon

Blue Lagoon is an area control and set collection game in which players manage a group of settlers spreading out over the islands of a newly discovered archipelago. The game is played over two phases (the exploration phase followed by the settlement phase). Over the course of bot...

Players

2-4

Time

30-45

Age

8+

Weight

2.01

Rating

7.20

Should this hit the table?

Quick read before the metadata.

Blue Lagoon has a moderate level of direct confrontation and strategic depth in confrontation. Players need to pay attention to others' strategies and turns frequently. However, there is less emphasis on cooperation in the game. Overall, Blue Lagoon has a good level of player interaction.

Teach 2.8

Teaching signal

Replay 4.1

High replayability

Interaction 3.9

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Blue Lagoon has a moderate level of direct confrontation and strategic depth in confrontation. Players need to pay attention to others' strategies and turns frequently. However, there is less emphasis on cooperation in the game. Overall, Blue Lagoon has a good level of player interaction.

Replay value

Blue Lagoon offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with good replay value.

Luck profile

Blue Lagoon has a moderate level of luck involved in the game. While random elements like card draws and tile placements can have an impact on the outcome, players have a significant ability to mitigate the effects of luck through strategic decisions and planning. The game relies more on player decisions and strategy rather than pure luck, making it a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Blue Lagoon is an area control and set collection game in which players manage a group of settlers spreading out over the islands of a newly discovered archipelago. The game is played over two phases (the exploration phase followed by the settlement phase). Over the course of both phases, you will expand your presence on the board by adding one new token each turn (either a settler or a village token). The goal is to collect the resources scattered over the map by placing your tokens on top of them. In the first phase, you can place a new token anywhere you like, as long as it is touching either the lagoon OR one of your previously played tokens. In the second phase, the board is cleared, except for the villages, and now you can only expand from the villages you played in the first phase! At the end of both phases, players score points for the sets of resources they collected. Most points wins.

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Reiner Knizia

Artists

1
Tomasz Larek

Publishers

2
Blue Orange (EU) Blue Orange Games

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