Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Restore a ruined future Scotland or Ireland by placing hex tiles, rebuilding communities, and competing for influence.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Draw a tile, place it onto the landscape, and connect farms, energy sites, settlements, and castles into a revived society. The Scotland and Ireland boards each reshape the puzzle with different geography and objectives, while private missions and contested areas reward long-term planning. Turns are simple, but every hex changes the value of the map for everyone.