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Coup Deluxe: Mobile Edition
7.07Use clues and contradictions to deduce hidden information.
Ambrosia
6.72Build a deck or pool that turns small actions into stronger combos.
Les Toits De Paris
7.35Push your luck for bigger rewards while risk keeps building.
Zombie Bus
6.42Coordinate shared actions while clues or threats pressure the group.
Exceed: Blazblue – Hazama Box
8.32Move pieces across a map while planning position and timing.
Sankoré: The Pride Of Mansa Musa
8.27Commit presence to key areas and fight for influence where it matters.
Ascendancy
8.81Place workers to claim actions and turn resources into plans.
Oklahoma Boomers
6.46Commit presence to key areas and fight for influence where it matters.
Autokrator
6.23Negotiate deals and shifting promises to improve your position.
Aliens: Hadley's Hope
6.73Coordinate shared actions while clues or threats pressure the group.
California Gold
6.38Commit presence to key areas and fight for influence where it matters.
Pacal's Rocket
6.38Build patterns from chosen pieces to unlock scoring opportunities.
Keops
7.52Place workers to claim actions and turn resources into plans.
Aeronautica Imperialis
7.32Maneuver forces across tactical or historical battle maps.
"tarleton's Quarter!"
7.08Maneuver forces across tactical or historical battle maps.
Régents
6.54Commit presence to key areas and fight for influence where it matters.
Constructo
6.86Commit presence to key areas and fight for influence where it matters.
Nicaragua!
6.45Commit presence to key areas and fight for influence where it matters.
Deathbot Derby
7.19Move pieces across a map while planning position and timing.
Battleborn Legacy
7.79Commit presence to key areas and fight for influence where it matters.
Kingpin
6.11Place tiles carefully to build spatial scoring patterns.
Summoner's Isle
6.28Place workers to claim actions and turn resources into plans.
Starsoldier: Tactical Warfare In The 25th Century
6.27Maneuver forces across tactical or historical battle maps.
Chronopia: War In The Eternal Realm
8.00Spend limited actions each turn to balance movement, setup, and scoring.