Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Ambrosia, 2-4 players move as bee colonies with their normal and special stones to fields with different scores.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Deck / Bag Building
Add new pieces during play to improve the cards, tokens, or dice drawn later.
Modular Board
Build the play area from interchangeable sections that vary between games.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
In Ambrosia, 2-4 players move as bee colonies with their normal and special stones to fields with different scores. Clever placement and combination of the stones is necessary to score points and to obstruct the other players because dice and other random elements are not needed in Ambrosia. The player with the highest score at the end of the game wins. A modular game board with two different sides and optional event cards provide variety. —description from the publisher In Ambrosia ziehen 2-4 Spieler als Bienenvölker mit ihren Spiel- und Sondersteinen auf verschiedene Wertungsfelder. Geschicktes Platzieren und Kombinieren der Steine ist notwendig, um Punkte zu machen und die anderen Spieler zu behindern, denn Würfel und andere Zufallselemente spielen bei Ambrosia keine Rolle. Wer am Ende die meisten Wertungspunkte hat, gewinnt das Spiel. Ein modularer Spielplan mit zwei unterschiedlichen Seiten und optionale Ereigniskarten sorgen für Abwechslung. —description from the publisher (German)