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Ambrosia box art
2019 Ranked #13,180

Ambrosia

Abstract area-control game has bee colonies place stones on scoring fields and obstruct rival plans for the most points. Modular boards and optional events vary the puzzle, but no dice disturb carefully planned combinations.

Animals Area Majority / Influence Deck, Bag, and Pool Building Animals: Bees

Players

2-4

Play time

30-50 min

Age

8+

Complexity

2.67/5

Rating

6.72

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Ambrosia, 2-4 players move as bee colonies with their normal and special stones to fields with different scores.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Ambrosia, 2-4 players move as bee colonies with their normal and special stones to fields with different scores. Clever placement and combination of the stones is necessary to score points and to obstruct the other players because dice and other random elements are not needed in Ambrosia. The player with the highest score at the end of the game wins. A modular game board with two different sides and optional event cards provide variety. —description from the publisher In Ambrosia ziehen 2-4 Spieler als Bienenvölker mit ihren Spiel- und Sondersteinen auf verschiedene Wertungsfelder. Geschicktes Platzieren und Kombinieren der Steine ist notwendig, um Punkte zu machen und die anderen Spieler zu behindern, denn Würfel und andere Zufallselemente spielen bei Ambrosia keine Rolle. Wer am Ende die meisten Wertungspunkte hat, gewinnt das Spiel. Ein modularer Spielplan mit zwei unterschiedlichen Seiten und optionale Ereigniskarten sorgen für Abwechslung. —description from the publisher (German)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–50 min
Age
8+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Uwe Bursik

Artists

1
Christian Opperer

Publishers

1
Skellig Games

Linked items

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