Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A tactical level simulation of combat between a small number of StarSoldiers, powerful future warriors - shades of Starship Troopers. Firmly rooted in SPI wargaming - along with the usual complexity and breadth of rules.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.
Read the full game description
A tactical level simulation of combat between a small number of StarSoldiers, powerful future warriors - shades of Starship Troopers. Firmly rooted in SPI wargaming - along with the usual complexity and breadth of rules. One notable about the game is that it has simultaneous plotted movement - manageable since each player only controls 3 - 12 warriors. There are many scenarios and a campaign as well. Designer's Note: As people who are familiar with the Dunnigan treatment of 20th Century tactical combat in Sniper! and Patrol will note, the broad outlines of StarSoldier have much in common with those two earlier SPI games. Part of the StarForce Trilogy box set, along with StarForce and Outreach.