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Caravelas
5.90Move goods between locations while optimizing routes and timing.
Knockdown: Volume Ii
7.20Use physical skill and timing to pull off the key moves.
Rainforest City
7.22Place tiles carefully to build spatial scoring patterns.
Noises At Night
6.46Use clues and contradictions to deduce hidden information.
Atak Zombie
6.10Place workers to claim actions and turn resources into plans.
Rick And Morty: 100 Días
6.51Place workers to claim actions and turn resources into plans.
Time Capsules
6.82Build a deck or pool that turns small actions into stronger combos.
Kacper Ryx I Król ?ebraków
7.03Commit presence to key areas and fight for influence where it matters.
Doctor Who: The Card Game
5.69Commit presence to key areas and fight for influence where it matters.
Grand Imperialism
6.98Commit presence to key areas and fight for influence where it matters.
Portals
6.84Build patterns from chosen pieces to unlock scoring opportunities.
London After Midnight 2: Sherlock In Hell
6.58Bluff, read opponents, and time reveals around hidden information.
War For Edaðh
6.38Draft from shared options to assemble a plan over successive turns.
Open Ocean
6.57Place tiles carefully to build spatial scoring patterns.
Bienvenue À Bord
7.01Mark choices on a sheet to build patterns and complete objectives.
Symphony
6.72Collect matching sets while timing when to score or trade them.
Space Battle Lunchtime Card Game
6.75Draft from shared options to assemble a plan over successive turns.
The Great Race: Wild West And Far East
8.18Build a deck or pool that turns small actions into stronger combos.
The Refuge: A Race For Survival
6.42Spot patterns quickly and react before opponents do.
Können Schweine Fliegen?
6.39Make decisions quickly while the game unfolds in real time.
Expedition Altiplano
6.08Draft from shared options to assemble a plan over successive turns.
Karak Goblin
6.31Build a deck or pool that turns small actions into stronger combos.
Aikamatka: Suomi
6.58Solve a self-contained solo challenge against the game system.
Guildes
6.15Use clues and contradictions to deduce hidden information.