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Rick And Morty: 100 Días box art
2017 Ranked #12,014

Rick And Morty: 100 Días

Worker-placement adventure game has players secretly place characters across dimensions, gather resources, and close locations for points. Rival characters disrupt harvesting, so each hidden deployment invites tactical interference.

Action Queue Open Drafting TV Shows: Rick and Morty

Players

2-4

Play time

45-70 min

Age

16+

Complexity

2.88/5

Rating

6.51

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Wubba lubba dub dub... In Rick and Morty: 100 Días, the goal is to have more points than anyone else when the game ends.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Wubba lubba dub dub... In Rick and Morty: 100 Días, the goal is to have more points than anyone else when the game ends. These points will be achieved mainly by closing dimensions, but also the characters and objects that we find in our interdimensional travel will give us points of victory. On each turn, one dimension will be the active dimension, which will indicate the turn order. Players will place their characters in the dimensions in a hidden way. Then, the figures are placed on the board, and the first player will begin to perform his actions, one per turn. When all the players pass, the adventure phase ends and the harvesting phase begins, with players obtaining the resources of the dimensions in which their characters are located. But beware, the rival characters made this task difficult. Finally the discard phase, you can have a maximum of seven cards in the hand. There are cards of various types: Character cards, which can have a continuous effect or come into play; objects, which we can use whenever we want; actions and places, some very potent that are discarded once used; and reactions, to nullify the actions of other players or just annoy them. The game ends when a player after closing a dimension cannot place a new dimension tile. The round ends and the points are counted, the one with the most points between dimensions, objects and characters wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45–70 min
Age
16+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Óscar Arévalo

Publishers

1
Crazy Pawn Games

Linked items

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