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Dealt!
7.07Play suited cards to win tricks and manage timing.
Now Or Never
7.78Place tiles carefully to build spatial scoring patterns.
Qin
6.79Place tiles carefully to build spatial scoring patterns.
Coal Baron: The Great Card Game
7.08Place workers to claim actions and turn resources into plans.
Frank's Zoo
6.61Play suited cards to win tricks and manage timing.
Samurai Sword
6.66Use clues and contradictions to deduce hidden information.
Wasabi!
6.53Build patterns from chosen pieces to unlock scoring opportunities.
Kabuto Sumo
6.78Use physical skill and timing to pull off the key moves.
Arena: Roma Ii
6.88Spend limited actions each turn to balance movement, setup, and scoring.
Seikatsu
6.99Build patterns from chosen pieces to unlock scoring opportunities.
Snake Oil
6.67Manage cards in hand to time plays, combos, and scoring windows.
Ticket To Ride: First Journey (u.s.)
6.89Build routes and networks to connect locations efficiently.
Mysthea
7.62Build a deck or pool that turns small actions into stronger combos.
Hands In The Sea
7.84Build a deck or pool that turns small actions into stronger combos.
Theseus: The Dark Orbit
7.01Move pieces across a map while planning position and timing.
Hidden Leaders
6.86Use clues and contradictions to deduce hidden information.
Pax Pamir
7.39Negotiate deals and shifting promises to improve your position.
Monolith Arena
7.37Place tiles carefully to build spatial scoring patterns.
Rise To Nobility
6.97Place workers to claim actions and turn resources into plans.
Veiled Fate
7.69Use clues and contradictions to deduce hidden information.
Ahoy
7.41Move goods between locations while optimizing routes and timing.
Relic
6.76Roll dice and choose how to use the results for tactical outcomes.
Cabo (second Edition)
7.31Remember hidden information and use recall to make better choices.
Dice Throne: Season Two – Tactician V. Huntress
7.80Roll dice and choose how to use the results for tactical outcomes.