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Samurai Sword box art

Samurai Sword

Players

3-7

Time

20-40

Age

8+

Weight

1.76

Rating

6.66

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Samurai Sword has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The game offers fresh experiences each time it is played, with expansions adding new content and gameplay elements. The game also allows players to improve their strategy over time, and the player interaction score is solid. While the game may take some time to learn, it offers a rewarding and engaging experience.

Luck profile

Samurai Sword has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game outcome is a balanced mix of luck and strategy, with neither element dominating completely.

Overview

Game description from the publisher: Samurai Sword is a game based on the proven Bang! mechanisms and set in feudal Japan. In this game, the familiar features of Bang! are enhanced by more dynamic and fast-paced game play, and thanks to a new scoring system – based on honor points and resilience points – there is no player elimination. Everybody gets to fight to the very end! Also, weapons and attacks are fused into a single card.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Emiliano Sciarra

Artists

1
Werther Dell'Edera

Publishers

1
DV Games

Linked items

No linked items imported yet.