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Snake Oil box art
2010 Ranked #1,975

Snake Oil

Improvisation party game where Old West salespeople invent absurd products to persuade skeptical customers. The right pitch depends on reading the buyer, turning each round into a contest of fast creativity and shameless salesmanship.

Party Games Card Game Humor Acting Player Judge

Players

3-10

Play time

20-30 min

Age

10+

Complexity

1.13/5

Rating

6.67

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.0/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the Old West, the wily snake oil salesman had a special talent, getting the most skeptical customers to buy the most dubious products. Now it's your turn!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the Old West, the wily snake oil salesman had a special talent, getting the most skeptical customers to buy the most dubious products. Now it's your turn! Invent your own zany two-word products – Rumor Mirror! Burp Balloon! – and sell them to all types of wacky customers. If the round's customer buys your product, you win the round! To set up Snake Oil, each player takes six purple word cards. The customer for the round draws a customer card and announces it. Inventors quickly combine two purple word cards from their hand to form a crazy new product to sell to that customer. When ready, each inventor quickly pitches his or her product directly to the customer. The customer can end any pitch that goes longer than thirty seconds. The customer decides which product to buy and gives the inventor of that product the round's customer card as the prize. Inventors discard all used word cards and take two new word cards each. The player to the left of the customer becomes the next round's customer. Play repeats until each player has been the customer once. Whoever collects the most customer cards wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–10
Best with
4–8
Play time
20–30 min
Age
10+
Complexity
1.1/5
Credits and catalog connections

Credits

Designers

1
Jeff Ochs

Artists

2
Patricia Hayes Kaufman John Kovalic

Publishers

2
Out of the Box Publishing Snake Oil, LLC

Linked items

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