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Qin box art
2012 Ranked #1,958

Qin

Tile-laying area-control game where players colonize ancient China, found villages, and expand regional influence. Placing the right terrain can claim a province, but rivals compete to connect their own settlements first.

Abstract Abstract Strategy Ancient Area Majority / Influence Enclosure

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.03/5

Rating

6.79

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Qin players colonize the Chinese hinterland, seize territories, and expand their influence by placing tiles and pagodas. A move is simple: You choose one out of three tiles from your hand, place it onto the grid of the board, then draw a new tile.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Qin players colonize the Chinese hinterland, seize territories, and expand their influence by placing tiles and pagodas. A move is simple: You choose one out of three tiles from your hand, place it onto the grid of the board, then draw a new tile. Each tile shows two landscapes. If you create a territory that consists of at least two spaces of the same landscape, you seize it. You can also expand your territories, take over territories from other players, and connect your territories to villages on the board. All of this enables you to place pagodas. The player who is first to get all his pagodas on the board wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

1
Dennis Lohausen

Publishers

1
eggertspiele

Linked items

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