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Element box art
2017 Ranked #2,862

Element

Abstract area-control game where players place elemental stones to surround opposing sages and restrict movement. Fire, water, earth, and wind each alter the board differently, so every placement must create a trap while preserving your own paths.

Abstract Abstract Strategy Area Majority / Influence Enclosure

Players

2-4

Play time

30-60 min

Age

14+

Complexity

2.31/5

Rating

7.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Fire, water, earth, wind — these four elements have driven mankind's mythology, philosophy and science for eons. Now, master the power of these primal forces in this abstract game of capture and area control.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Fire, water, earth, wind — these four elements have driven mankind's mythology, philosophy and science for eons. Now, master the power of these primal forces in this abstract game of capture and area control. In Element, players take turns drawing and placing four element stones to encircle opposing sages. Each element has unique properties that players can use to block an opponent's movement. Feed walls of flame, move raging rivers, raise impenetrable mountain ranges, and even bend wind to your command. Transform one element into another with the rule of replacement or sacrifice element stones to help your sage avoid capture. Understanding the subtle, diverse, yet powerful nature of the four elements is key to surrounding your opponent and claiming victory!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–60 min
Age
14+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Mike Richie

Artists

1
Grant Wilson

Publishers

1
Rather Dashing Games