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Monolith Arena box art
2018 Ranked #1,993

Monolith Arena

Tactical hex battle game where players assemble fantasy armies and deploy them against an opposing force. Unit placement and special abilities determine the fight, so every formation must anticipate the rival's next attack.

Strategy Games Fantasy Fighting Hexagon Grid Player Elimination

Players

2-4

Play time

30-45 min

Age

10+

Complexity

2.35/5

Rating

7.37

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Wage war against opponents on a hexagonal board. Prepare your armies to face off on the battlefield and surprise your enemy with your choice of special abilities!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Wage war against opponents on a hexagonal board. Prepare your armies to face off on the battlefield and surprise your enemy with your choice of special abilities! Monolith Arena is a fantasy battleground board game built around the base engine of Neuroshima Hex, which is also from designer Micha? Oracz. The game includes four factions, with unique abilities and units. Players take turns placing tiles on the hexagonal play field, building offensive and defensive advantages, all of which are activated when the field is filled or when a player uses a "battle" order. A new feature is the three-level "monolith" for each player, where the faction banner is set into the top level. The other two levels are secretly set with battlefield tokens chosen by the player at the outset, providing a strategic choice in setup that will play out during the tactical operations of the game. The monoliths mitigate the influence of the random tile draw that otherwise drives the game, giving players more choice and control.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
30–45 min
Age
10+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Micha? Oracz

Artists

5
Jakub Fajtanowski Ewa Kostorz Aleksandar Mihajlovic Nakarin Sukontakorn Rafa? Szyma

Publishers

1
Portal Games

Linked items

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