Find your next board game
Brass: Birmingham
8.61Build industries, routes, and income engines across two connected eras.
Year2018
Players2-4
Time60-120
Weight3.89
Age14+
Strategy
Age of Reason
Age of Reason
Economic
Tech Trees / Tech Tracks
Chaining
End Game Bonuses
Brass
Country: United Kingdom
Brass: Lancashire
8.19
Year2007
Players2-4
Time60-120
Weight3.86
Age14+
Strategy
Economic
Industry / Manufacturing
Post-Napoleonic
Hand Management
Income
Loans
Cities: Manchester (England, UK)
Components: Map (Continental / National scale)
Paladins Of The West Kingdom
7.99
Year2019
Players1-4
Time90-120
Weight3.72
Age12+
Strategy
Medieval
End Game Bonuses
Market
Open Drafting
Crowdfunding: Kickstarter
Digital Implementations: Tabletopia
Race For The Galaxy
7.74
Year2007
Players2-4
Time30-60
Weight2.99
Age12+
Strategy
Card Game
Civilization
Economic
Follow
Hand Management
Income
Components: Multi-Use Cards
Digital Implementations: Board Game Arena
Jaipur
7.49
Year2009
Players2
Time?-?
Weight1.47
Age12+
Family
Animals
Card Game
Economic
Hand Management
Hidden Victory Points
Market
Animals: Camels
Country: India
Acquire
7.34
Year1963
Players2-6
Time?-?
Weight2.5
Age12+
Strategy
Economic
Territory Building
Hand Management
Investment
Market
Components: 9 x 12 Grids
Digital Implementations: VASSAL
Imperium: Classics
7.70
Year2021
Players1-4
Time60-120
Weight3.57
Age14+
Strategy
Ancient
Card Game
Civilization
Deck, Bag, and Pool Building
End Game Bonuses
Hand Management
Admin: Better Description Needed!
Crowdfunding: Spieleschmiede
At The Gates Of Loyang
7.36
Year2009
Players1-4
Time60-120
Weight3.11
Age10+
Strategy
Economic
Farming
Contracts
Income
Loans
Country: China
Crowdfunding: Wspieram
Distilled
7.92
Year2023
Players1-5
Time30-150
Weight2.96
Age14+
Strategy
Thematic
Card Game
Economic
Industry / Manufacturing
Hand Management
Income
Market
Components: Game Trayz Inside
Crowdfunding: Kickstarter
Port Royal
7.12
Year2014
Players2-5
Time20-50
Weight1.62
Age8+
Family
Card Game
Economic
Nautical
Contracts
Events
Market
Components: Multi-Use Cards
Country: Jamaica
Imperium: Legends
7.85
Year2021
Players1-4
Time60-120
Weight3.7
Age14+
Strategy
Card Game
Civilization
Deck, Bag, and Pool Building
End Game Bonuses
Hand Management
Crowdfunding: Spieleschmiede
Mechanism: Tableau Building
Pax Renaissance: 2nd Edition
8.52
Year2021
Players1-4
Time60-120
Weight4.58
Age12+
Strategy
Pike and Shot
Renaissance
Action Points
Increase Value of Unchosen Resources
Market
Crowdfunding: Kickstarter
Digital Implementations: TableTop Simulator Modâ?¦
Pax Porfiriana
7.66
Year2012
Players1-6
Time?-?
Weight3.64
Age12+
Strategy
Card Game
Civil War
Economic
Action Points
Finale Ending
Hand Management
Components: Multi-Use Cards
Country: Mexico
Pax Renaissance
8.01
Year2016
Players2-4
Time60-120
Weight4.45
Age12+
Strategy
Educational
Pike and Shot
Religious
Action Points
Auction: Dutch
Increase Value of Unchosen Resources
Cities: Venice (Veneto, Italy)
History: Holy Roman Empire
Cuba
7.13
Year2007
Players2-5
Time75-120
Weight3.26
Age10+
Strategy
Economic
Farming
Auction/Bidding
Hand Management
Market
Country: Cuba
Digital Implementations: Tabletopia
Genotype: A Mendelian Genetics Game
7.49
Year2021
Players1-5
Time45-90
Weight2.8
Age14+
Strategy
Dice
Educational
Contracts
Dice Rolling
Market
Components: Dice with Icons
Crowdfunding: Kickstarter
The Rich And The Good
7.13
Year2008
Players3-5
Time?-?
Weight2.16
Age10+
Strategy
Economic
Hand Management
Investment
Market
Digital Implementations: Tabletopia
Theme: Colonial
Archaeology: The Card Game
6.66
Year2007
Players2-4
Time?-?
Weight1.34
Age8+
Family
Adventure
Ancient
Card Game
Market
Open Drafting
Push Your Luck
Ancient: Egypt
Country: Egypt
Excavation Earth
7.22
Year2021
Players1-4
Time30-120
Weight3.78
Age14+
Strategy
Economic
Science Fiction
Area Majority / Influence
Hand Management
Market
Components: Map (Global Scale)
Components: Multi-Use Cards
Whale Riders
7.08
Year2021
Players2-6
Time30-45
Weight1.83
Age8+
Family
Animals
Transportation
Contracts
Hand Management
Market
Animals: Whales
Crowdfunding: Kickstarter
Happy City
6.60
Year2021
Players2-5
Time20-30
Weight1.24
Age10+
Family
City Building
Deck, Bag, and Pool Building
Income
Market
Digital Implementations: Board Game Arena
Key Market
7.37
Year2010
Players2-4
Time?-?
Weight3.51
Age12+
Strategy
Economic
Farming
Medieval
Area Majority / Influence
Area Movement
Hand Management
Crowdfunding: Kickstarter
Series: Key (Richard Breese)
Monster Expedition
6.87
Year2020
Players1-4
Time?-?
Weight2.02
Age12+
Family
Dice
Fantasy
Dice Rolling
End Game Bonuses
Market
Creatures: Monsters
Digital Implementations: BrettspielWelt
Tsukiji
7.23
Year2017
Players2-4
Time20-30
Weight1.9
Age8+
Family
Card Game
Economic
Auction/Bidding
Commodity Speculation
Market
Admin: Better Description Needed!
Country: Japan