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Race For The Galaxy box art
2007 Ranked #76

Race For The Galaxy

A simultaneous role-selection card game where rival civilizations settle worlds and develop technologies to build a galactic engine. Choosing a phase helps everyone act, but its selector receives the edge and must anticipate opponents’ plans.

Strategy Games Card Game Civilization Follow Income

Players

2-4

Play time

30-60 min

Age

12+

Complexity

2.99/5

Rating

7.74

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

2018 UPDATE: The second edition of the game is improved for CVD (color blindness) and includes 5 revised cards from the original version and 6 New Worlds promo homeworlds.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

2018 UPDATE: The second edition of the game is improved for CVD (color blindness) and includes 5 revised cards from the original version and 6 New Worlds promo homeworlds. The promo homeworlds and first edition compatible Revised Cards are both available for purchase through the BGG store. In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses. At the beginning of each round, players each select, secretly and simultaneously, one of the seven roles which correspond to the phases in which the round progresses. By selecting a role, players activate that phase for this round, giving each player the opportunity to perform that phase's action. For example, if one player chooses the settle role, each player has the opportunity to settle one of the planets from their hand. The player who has chosen the role, however, gets a bonus that applies only to them. But bonuses may also be acquired through developments, so you must be aware when another player also takes advantage of your choice of role. UPC 655132003018

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Videos (19)

How to play

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Editions

Language and publisher variants currently recorded in the catalog.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30–60 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Thomas Lehmann

Artists

2
Martin Hoffmann Claus Stephan

Publishers

1
Rio Grande Games