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Terraforming Mars: Ares Expedition box art
2021 Ranked #156

Terraforming Mars: Ares Expedition

An engine-building strategy game where corporations fund projects to make Mars habitable and profitable. Shared phases keep everyone active, while the phase you select grants a bonus and shapes the round.

Strategy Games Card Game Science Fiction End Game Bonuses Follow

Players

1-4

Play time

45-60 min

Age

14+

Complexity

2.91/5

Rating

7.69

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable). You will do this by investing mega credits (MC) into project cards that will directly or indirectly contribute to the terraforming process. In order to win, you will want to accumulate a high terraform rating (TR) and as many victory points (VP) as you can. Players raise their TR by increasing global parameters: oceans, oxygen, and temperature. TR also determines each corporation's basic income, and, at the end of the game TR counts as VP. Additional VP and production capabilities are awarded for building project cards and other actions taken during the game. The game is played in rounds, and each round the players will choose one of five phases, which determines which activities will take place during that round. This means every round is different, but can consist of building new project cards, taking general and project-specific actions, producing income and resources (plants and heat), or researching to draw more project cards. Every player will take all the phases selected for the round, and will receive a special bonus during the phase that they selected. To speed up the game, within each phase, players can act simultaneously without waiting for each other! The game board has tracks for oxygen, temperature, and terraform rating, as well as a place for all of the ocean tiles that will be flipped over the course of the game. The game ends when there is enough oxygen to breath (14%), oceans enough to allow Earth-like weather (9), and the temperature is well above freezing (+8°C). It will then be possible, if not comfortable, to live on the surface of Mars! The winner is the player with the most VP at the end of the game.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
45–60 min
Age
14+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

3
Sydney Engelstein Jacob Fryxelius Nick Little (I)

Artists

4
William Bricker Sydney Engelstein Jacob Fryxelius Garrett Kaida

Publishers

2
FryxGames Stronghold Games

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