Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Game description from the publisher: Cuba prior to the revolution: Under turbulent circumstances, the villages of the island strive for independent wealth and influence.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Market
Buy and sell through a shared supply whose availability or prices can change.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Voting
Players collectively approve, reject, or select an outcome through votes.
Variable Phase Order
The order of phases changes according to player choices or game state.
Read the full game description
Game description from the publisher: Cuba prior to the revolution: Under turbulent circumstances, the villages of the island strive for independent wealth and influence. Who can buy and sell his products and goods on the domestic market profitably or take in the most on the trading ships? Who can send the right delegate to parliament in order to influence the government legislative process, or erect distilleries, hotels and banks at the right moment to the benefit of his village? Whoever has accumulated the most victory points in Cuba by the end of the game wins. Players earn victory points by shipping merchandise from the harbor, but also by erecting and using buildings, and by abiding by the law.