Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Taubertal is in turmoil! From Bronnbach to Mergentheim the Black Knight is up to mischief.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Market
Buy and sell through a shared supply whose availability or prices can change.
Read the full game description
The Taubertal is in turmoil! From Bronnbach to Mergentheim the Black Knight is up to mischief. The merchants suffer most from the possible shape, because on his raids they are his enemy target. The traders from the Middle Taubertal allied themselves resolutely to a counterattack. Together they want to drive the Black Knight out and razor his castle to the ground. This will require some cannonballs - and these are costly. The race for the "bombing business" begins!