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Pax Porfiriana box art
2012 Ranked #607

Pax Porfiriana

Political-economic card game where Mexican hacendados build enterprises, deploy troops, and manipulate a turbulent market. Toppling cards can change the government and the victory condition, making every investment part of a larger power struggle.

Strategy Games Card Game Civil War Action Points Finale Ending

Players

1-6

Play time

Not listed

Age

12+

Complexity

3.64/5

Rating

7.66

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Pax Porfiriana – Latin for "The Porfirian Peace" – refers to the 33-year reign of dictator Porfirio Díaz, who ruled Mexico with an iron hand until toppled by the 1910 Revolution. As a rich businessman (Hacendado) in the turbulent pre-revolutionary borderlands of the U.S.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Pax Porfiriana – Latin for "The Porfirian Peace" – refers to the 33-year reign of dictator Porfirio Díaz, who ruled Mexico with an iron hand until toppled by the 1910 Revolution. As a rich businessman (Hacendado) in the turbulent pre-revolutionary borderlands of the U.S. and Mexico, players compete to build business empires of ranches, mines, rails, troops, and banks while subverting opponents with bandidos, Indians, and lawsuits. Each turn goes as follows: 1. Action Phase: Perform three actions, such as play new cards, get new cards from the market, speculate on cards in the market, buy land, or redeploy troops. 2. Discard Headlines: Remove any Headlines (i.e. cards with the Bull-Bear icon) that have reached the leftmost position in the Market. 3. Restore Market: Restore the Market to twelve cards. 4. Income Phase: Collect one gold per Income, Extortion, and Connection Cube in play. If Depression, pay one gold for each card in play (includes Partners and Enterprises in your Row, and all of your Troops). Four "scoring" cards (Toppling) are in the game and their effect depends on the current form of government. The government can change if troops are played and as a result of other cards. The form of government also influences different production values of the game, such as how much mines produce. Players win by toppling Díaz, either by coup, succession, revolution, or annexation of Mexico by the U.S. If Díaz remains firmly seated at the end of the game, then the player with the most gold wins. Pax Porfiriana includes 220 cards, but only fifty cards (along with ten for each player) are used in a game, so no two games will be the same!

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
2–5
Play time
120 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

3
Matt Eklund Phil Eklund Jim Gutt

Artists

1
Phil Eklund

Publishers

1
Sierra Madre Games

Linked items

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