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Warfighter: The Wwii Pacific Combat Card Game box art
2019 Ranked #4,849

Warfighter: The Wwii Pacific Combat Card Game

A cooperative combat card game where players equip Marines, build a squad, and fight through hostile territory to complete missions. Every mission is self-contained, while range, ammunition, cover, and suppression shape the narrative of each attack.

Wargames Card Game Wargame Action Points Campaign / Battle Card Driven

Players

1-6

Play time

45-240 min

Age

?+

Complexity

3.7/5

Rating

8.13

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Warfighter is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete World War II squad-level combat missions.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Warfighter is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete World War II squad-level combat missions. The core game gives you a full team of US Marines and a full set of Japanese Hostiles. Each Expansion then adds to these sets. This includes the soldiers, weapons, equipment, and tactics used by each of those nations. Everything you need to create your own unique squad of soldiers! At the start of each mission, you each select one or more Player Soldiers, equip them with skills, weapons, and combat gear within the mission's Resource limit. You then fight your way through hostile territory and engage enemy soldiers, as you attempt to reach and complete your mission objective. Every mission is a stand-alone game. You build your Soldiers, select your Gear, and then run your mission. Within 30 to 60 minutes you will have succeeded or failed. Warfighter uses a new combat system that takes into account the fire mode you select for your weapon, range to the target, running out of ammo, suppression fire, and cover - all in the same dice roll! This system creates an incredibly deep narrative with every attack. As you eliminate soldiers, you gain experience to Upgun your Action cards, play Support cards, and activate special Skills. The contents of this set includes: 280 cards comprising: 6 USMC Player Soldiers / 6 Non-Player Soldiers / 5 Squad Soldiers 9 Missions / 15 Objectives / 18 Locations 15 Weapons / 6 Gear 29 Skills 95 Action / 17 Location Markers 50 Japanese Hostiles / 9 Events 5 counter sheets with 430 counters d6 and d10 dice Mounted display board 9 Campaign sheets Warfighter Rulebook The initial print-run from the Kickstarter also included 65 customized Soldier cards as part of KS pledge levels, in addition to 27 errata cards for Warfighter WWII Europe and 16 extra WWII Pacific cards. Soldier Types There are 3 levels of Soldiers in Warfighter: Player Soldiers, Non-Player Soldiers, and Squad Soldiers. If you think about it from a movie point of view... Player Soldiers are the stars of the movie. You get to see all their details and really get to know them. They get Health, a hand of Action cards, Skills, detailed Weapon cards. These are the guys you know up-close and personal. Non-Player Soldiers have a cost and you purchase them at the start of a Mission as you would a Player Soldier. The NPSs don't hold a hand of Action cards. They have Weapons, Equipment, and Skills, and you use them as normal. They also have a number of Actions per turn based on their current Health. Instead of relying on Action cards for defense, they use the same Cover rules as the Hostiles. This makes them much easier to run, and allows you to easily expand your squad. Squad Soldiers are the guys standing in the background. Their soldier cards include all their game info. They do not use other cards or Action cards. These Soldiers make it very easy to command an entire squad with a single player. They are also a great way to get new players into the game. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
1–6
Best with
1–3
Play time
45–240 min
Complexity
3.7/5
Credits and catalog connections

Credits

Designers

1
Dan Verssen

Publishers

1
Dan Verssen Games (DVG)

Linked items

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