Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Warfighter: Shadow War is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete Modern Special Forces squad-level combat missions.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Campaign Card Play
Play cards to command conflicts and carry consequences through a campaign.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Read the full game description
Warfighter: Shadow War is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete Modern Special Forces squad-level combat missions. At the start of each mission, you each select a soldier, equip him/her with skills, weapons, and combat gear within the mission's Resource limit. Shadow War is a stand-alone Warfighter boxed game. The game includes all the Soldiers, Weapons, Equipment, Missions, Location, Objectives, and Hostiles you need to carryout covert Night Missions. Shadow War expands on the Night Combat rules first introduced in the Warfighter Modern Footlocker Expansion. The core game gives you a full team of US Soldiers and a full set of North Korean Hostiles. Each Expansion then adds to these sets. As with all Warfighter games and expansions, Shadow War is compatible with all the other Warfighter games! —description from the publisher