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Combined Arms: Command Decision Series Game
7.14Roll dice and choose how to use the results for tactical outcomes.
Renegade Legion: Prefect
6.63Play linked scenarios where mission goals shape each session.
Jours De Gloire Campagne: Le Danube
6.99Move pieces across a map while planning position and timing.
Sniper! Special Forces: Sniper! Companion Game #2
6.94Maneuver forces across tactical or historical battle maps.
Boufbowl
6.78Spend limited actions each turn to balance movement, setup, and scoring.
Valerian: The Alpha Missions
6.38Coordinate with teammates to solve the game's shared challenge.
Travel Zombicide: 2nd Edition
7.78Coordinate shared actions while clues or threats pressure the group.
Board Of Dreams
7.69Spend limited actions each turn to balance movement, setup, and scoring.
Lee Moves North: The Confederate Summer Offensive, 1862 & 1863
6.95Maneuver forces across tactical or historical battle maps.
Megametrocity
8.79Coordinate with teammates to solve the game's shared challenge.
Unterseeboot: U-boat Solitaire
7.12Maneuver forces across tactical or historical battle maps.
Chaos & Alchemy
6.04Roll dice and choose how to use the results for tactical outcomes.
Ball's Bluff
7.23Maneuver forces across tactical or historical battle maps.
Records Of Three Kingdoms 190-280
7.14Maneuver forces across tactical or historical battle maps.
Mini Make 'n' Break
5.73Use physical skill and timing to pull off the key moves.
Arcade
7.69Roll dice and choose how to use the results for tactical outcomes.
Greyhawk Adventures: Wars
5.97Move forces between areas to control positions and pressure rivals.
Bretwalda
7.39Move forces between areas to control positions and pressure rivals.
Four Against Mars
8.34Roll dice and choose how to use the results for tactical outcomes.
Viae: Roads Of Rome
7.76Build routes and networks to connect locations efficiently.
Dungeon In A Tin
6.45Coordinate with teammates to solve the game's shared challenge.
Battlestations: Dirtside
8.31Coordinate with teammates to solve the game's shared challenge.
Warlords
7.26Use physical skill and timing to pull off the key moves.
Silly Shenanigans
6.54Remember hidden information and use recall to make better choices.