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Bretwalda box art

Bretwalda

Players

1-4

Time

90-180

Age

14+

Weight

3.13

Rating

7.39

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency and limited emphasis on cooperation.

Replay value

Bretwalda offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability of the game further enhance its replay value. While the easiness to learn score is moderate, the overall replayability score is still strong at 7.9.

Luck profile

Bretwalda has a moderate level of randomness impact, where random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

796 AD. Dark Ages Britain. Viking raiders are conquering swathes of land, paganism is being replaced by Christianity. And the four largest Anglo-Saxon kingdoms – Northumbria, Mercia, Wessex, and East Anglia – are in a constant game of diplomacy, alliance building, and conflict to claim the crown of Bretwalda, ruler of Britain. Bretwalda is a fast-paced area control game for 1-4 players with unique miniatures and beautiful, evocative components. You take charge of one of the four asymmetric kingdoms. To achieve victory, you will need to take control of key areas on the board, complete secret objectives and construct special buildings. To do that, you will collect taxes, develop your kingdom, use your diplomatic skills, mobilize armies, and lead them to glorious battles. The game lasts a maximum of 12 seasons, each season limited to just two out of four available actions, meaning each decision is critical. Will you bide your time, developing your economy, expanding your knowledge, and building alliances, or will you immediately create a great army and rush forward to claim new lands and riches? —description from the publisher

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Credits

Designers

1
Leo Soloviey

Artists

1
Leo Soloviey

Publishers

1
PHALANX

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