Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
KUR-NU-GI is a worker placement game in which players travel as Souls through the darkness of the Sumerian Land of Death.
Core mechanisms
Key systems that shape the decisions players make.
Programmed Movement
Plan movement commands in advance before revealing and resolving them.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
KUR-NU-GI is a worker placement game in which players travel as Souls through the darkness of the Sumerian Land of Death. In this dangerous journey, each Soul is accompanied by Shadows - guides and guards at the same time, whose aim is to make sure that Souls do not turn back from the Path of the Dead. Each player’s goal is to escape and return to the World of the Living, having scored as many Escape Points as possible. To do this, players have to wisely manage their actions and resources - the Prayers that the living say for the dead, the power of Vri-ilu, and the Graces of the Sumerian gods: ANU - god of heaven, ENLIL - ruler of the skies, NINHURSAG - goddess of the earth, ENKI - god of the depths of waters, and DUMUZID - lord of the underworld. There are various ways of ending the game early, and it is up to the players' strategy how quickly their game ends. —description from the publisher (English) KUR-NU-GI to gra typu „worker placement”, w której gracze jako Dusze podró?uj? przez mrok sumeryjskiej Krainy ?mierci. W tej niebezpiecznej w?drówce ka?dej Duszy towarzysz? Cienie –przewodnicy i jednocze?nie stra?nicy, których celem jest pilnowanie, aby Dusza nie zawróci?a ze ?cie?ki Umar?ych. Celem graczy jest ucieczka i powrót do ?wiata ?ywych zdobywaj?c przy tym jak najwi?ksz? liczb? Punktów Ucieczki. By tego dokona? gracze musz? m?drze zarz?dza? akcjami oraz zasobami - Modlitwami, które ?ywi wznosz? w intencji umar?ych, moc? Vri-ilu a tak?e ?askami sumeryjskich bogów: ANU - bogu nieba, ENLILOWI - w?adcy przestworzy, NINHURSAG - bogini ziemi, ENKIEMU - bogu g??bi wód, DUMUZIEMU - panu podziemi. Gra oferuje ró?ne warianty na wcze?niejsze zako?czenie rozgrywki i to od przyj?tej przez graczy strategii b?dzie zale?e? jak szybko j? zako?cz?. —description from the publisher (Polish)