Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The first cities on the Rhine emerged from Roman outposts protecting the border with Germania. As the governor of one of these cities, your task is to develop it in the best possible way, while also defending it against the Germanic tribes.
Core mechanisms
Key systems that shape the decisions players make.
Income
Receive recurring resources according to your position, assets, or development.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Action/Event
Cards can provide player actions, trigger events, or force a choice between them.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Sudden Death Ending
End the game when a specific timing or state condition is reached.
Read the full game description
The first cities on the Rhine emerged from Roman outposts protecting the border with Germania. As the governor of one of these cities, your task is to develop it in the best possible way, while also defending it against the Germanic tribes. Empress Agrippina and her son Nero will inspect your actions and honor the most successful governor. In 'Discordia', you develop your city by building farms, barracks, defenses, harbors, and markets, and by trading with ships. Use your seamen, soldiers, merchants, and farmers profitably, fulfill decrees, and secure privileges — acting carefully at all times so that your city grows neither too fast nor too slow. Will you have the best-developed city at the end of the fourth year, or will you manage to impress the empress before then and win the game early? —description from the publisher