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Holdfast: Eastfront 1941-45
Spend limited actions each turn to balance movement, setup, and scoring.
Walk The Dogs
Collect matching sets while timing when to score or trade them.
Montmartre
Collect matching sets while timing when to score or trade them.
Target For Tonight: Britain's Strategic Air Campaign Over Europe, 1942-1945
Maneuver forces across tactical or historical battle maps.
Shadowrun: Sprawl Ops
Place workers to claim actions and turn resources into plans.
Cauldron
Collect matching sets while timing when to score or trade them.
Forgotten Depths
Coordinate with teammates to solve the game's shared challenge.
Talo
Build patterns from chosen pieces to unlock scoring opportunities.
Lost In R'lyeh
Manage cards in hand to time plays, combos, and scoring windows.
By Order Of The Queen
Coordinate with teammates to solve the game's shared challenge.
Devil's Den
Maneuver forces across tactical or historical battle maps.
La Patrie En Danger 1814
Maneuver forces across tactical or historical battle maps.
Romans Go Home!
Draft from shared options to assemble a plan over successive turns.
Force On Force: Modern Wargaming Rules
Roll dice and choose how to use the results for tactical outcomes.
Lock 'n Load Tactical: Heroes Of The Falklands
Maneuver forces across tactical or historical battle maps.
O.p. Arena
Roll dice and choose how to use the results for tactical outcomes.
Cards Against Humanity
Manage cards in hand to time plays, combos, and scoring windows.
Tiny Epic Crimes
Coordinate shared actions while clues or threats pressure the group.
Advanced Guildhall Fantasy: The Gathering
Collect matching sets while timing when to score or trade them.
Kinmo
Bluff, read opponents, and time reveals around hidden information.
Stuffed
Roll dice and choose how to use the results for tactical outcomes.
Decktective: The Will Without An Heir
Coordinate shared actions while clues or threats pressure the group.
Sky Galleons Of Mars
Maneuver forces across tactical or historical battle maps.
Pacific Tide: The United States Versus Japan, 1941-45
Play event cards to drive map pressure and long-term timing.