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Cauldron box art
2015 Ranked #8,086

Cauldron

A resource-management game has magical characters harvest ingredients, brew potions, and cast spells for Magik. Investing points in stronger options can improve later turns, but leaves fewer points for immediate progress.

Family Games Economic Fantasy Modular Board Set Collection

Players

2-5

Play time

60-90 min

Age

11+

Complexity

2.47/5

Rating

6.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.7/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Cauldron is a competitive board game set in a fantasy world. Taking on roles of powerful mystical characters like the Druid, the Shaman or the Wizard, players will brew potions to grow their magical power, while casting spells to stop others from getting ahead.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Cauldron is a competitive board game set in a fantasy world. Taking on roles of powerful mystical characters like the Druid, the Shaman or the Wizard, players will brew potions to grow their magical power, while casting spells to stop others from getting ahead. Cauldron is a resource management game that plays with 2-5 players aged 10+ in 1 hour. Play revolves around a central set of fields, producing potion ingredients each season (frog legs, spider webs, dragon eggs etc). Each player has potions - way to combine ingredients to score Magik (game's victory points and currency). Players take turns harvesting ingredients, brewing potions and attempting to steal ingredients from competitors. Each player also has a hand of spells - one-time effects that help the player or hinder opponents. Each character has variable powers that modifies the way basic actions are resolved. After all ingredients have been harvested, players have a chance to invest some of their Magik to buy additional potions, spells or add fields to the game board. Balancing investment with advancement is a crucial part of the game. The game proceeds until one of the player reaches 35 Magik - that player is the winner. The game has an element of luck and conflict present but the majority of it revolves around resource management, planning and balancing short and long term investment.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2
Play time
60–90 min
Age
11+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Artem Safarov

Artists

3
Alina Marchewka Polina Radtchenko Christina Simmons

Publishers

1
Altema Games

Linked items

No published linked games yet.