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Cards Against Humanity box art
2009 Ranked #8,108

Cards Against Humanity

A party prompt game has players submit answer cards for a rotating judge to choose as the funniest response. Winning answers earn points, while occasional two-card prompts and wagers add extra risk.

Party Games Card Game Humor Player Judge Simultaneous Action Selection

Players

4-30

Play time

Not listed

Age

17+

Complexity

1.18/5

Rating

5.78

Harder to teach Low interaction Light strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 3.6/5

High replayability

Interaction 3.2/5

Low interaction

Player scaling 4.5/5

Scales well

Strategic depth 2.3/5

Light strategy

See all 5 specifications

How it plays

How does it play?

"A party game for horrible people." Play begins with a judge, known as the "Card Czar", choosing a black question or fill-in-the-blank card from the top of the deck and showing it to all players.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"A party game for horrible people." Play begins with a judge, known as the "Card Czar", choosing a black question or fill-in-the-blank card from the top of the deck and showing it to all players. Each player holds a hand of ten white answer cards at the beginning of each round, and passes a card (sometimes two) to the Card Czar, face-down, representing their answer to the question on the card. The card czar determines which answer card(s) are funniest in the context of the question or fill-in-the-blank card. The player who submitted the chosen card(s) is given the question card to represent an "Awesome Point", and then the player to the left of the new Card Czar becomes the new Czar for the next round. Play continues until the players agree to stop, at which point the player with the most Awesome Points is the winner. This, so far, sounds like the popular and fairly inoffensive Apples to Apples. While the games are similar, the sense of humor required is very different. The game encourages players to poke fun at practically every awkward or taboo subject including race, religion, gender, poverty, torture, alcoholism, drugs, sex (oh yes), abortion, child abuse, celebrities, and those everyday little annoyances like "Expecting a burp and vomiting on the floor". In addition, there are a few extra rules. First, some question cards are "Pick 2" or cards, which require each participant to submit two cards in sequence to complete their answer. Second, a gambling component also exists. If a question is played which a player believes they have two possible winning answers for, they may bet an Awesome Point to play a single second answer. If the player who gambled wins, they retain the wagered point, but if they lose, the player who contributed the winning answer takes both points. From the website: "Cards Against Humanity is distributed under a Creative Commons Attribution-Noncommercial-Share Alike license - that means you can use and remix the game for free, but you can't sell it. Feel free to contact us at [email protected]."

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
4–30
Best with
4–10
Play time
30 min
Age
17+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

4
Josh Dillon Daniel Dranove Eli Halpern Ben Hantoot

Publishers

3
(Self-Published) Cards Against Humanity LLC Estrela