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Shadowrun: Sprawl Ops box art
2019 Ranked #8,081

Shadowrun: Sprawl Ops

A worker-placement game has shadow runners complete missions, earn credits, and upgrade their team for a final score. Dice combinations reward diverse specialists, while failure is softened by costly medical contracts.

Dice Science Fiction Deck, Bag, and Pool Building Push Your Luck

Players

2-4

Play time

60-90 min

Age

13+

Complexity

2.6/5

Rating

6.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Shadowrun: Sprawl Ops is a competitive game for 2 to 4 players that can be played in 60 to 90 minutes.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Shadowrun: Sprawl Ops is a competitive game for 2 to 4 players that can be played in 60 to 90 minutes. In this cyber-punk worker-placement game, each player controls a team of Shadow Runners that they can send on missions, loan to other players (for a fee, of course), and upgrade with new tech and equipment. Missions are resolved by rolling combinations of custom dice. A diverse team of Shadow Runners gives you access to more combinations of dice, and your upgrades add even more dice to your pool. Take on smaller missions to earn creds. Then, put those right back into more experienced runners, and better gear. Once you think you've got what it takes, send your runners out to attempt to collect one final score. If you fail, don't worry, your doc-wagon contracts will keep your runners in the game. The first player to successfully complete the final mission, and collect that last big score wins the game!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60–90 min
Age
13+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

5
Dylan Birtolo Loren Coleman Josh Derksen Thomas M. Gofton Aron Murch

Artists

1
Benjamin Giletti

Publishers

1
Catalyst Game Labs

Linked items

No published linked games yet.