Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"Devil's Den: Hood's assault at Gettysburg" is a company/battalion level wargame simulation of the Confederate assaults against the Union positions at Devil's Den and Little Round Top on the second day of the Battle of Gettysburg.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
"Devil's Den: Hood's assault at Gettysburg" is a company/battalion level wargame simulation of the Confederate assaults against the Union positions at Devil's Den and Little Round Top on the second day of the Battle of Gettysburg. Scenarios; Major Battle scenario Assault on Devil's Den Assault on Little Round Top Optional game rules such as off map artillery, double time movement, and CSA sharpshooters can be added for added historical interest. Game Scale: Game Turn: 8 minutes Hex: 30 yards / 27 meters Units: Company to Battalion Game Inventory (OSG): One 22 x 35" full color mapsheet One dual-side printed folded countersheet (400 1/2" counters) One 24-page Devil's Den rulebook One 8-page Devil's Den study folder Two 6-sided dice Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-25 hours